{"id":24335,"date":"2019-12-04T18:49:13","date_gmt":"2019-12-05T01:49:13","guid":{"rendered":"https:\/\/portaltactica.com\/?p=24335"},"modified":"2019-12-04T18:49:20","modified_gmt":"2019-12-05T01:49:20","slug":"creador-de-smash-bros-opina-sobre-que-mejoraria-de-death-stranding-para-ps4","status":"publish","type":"post","link":"https:\/\/portaltactica.com\/?p=24335","title":{"rendered":"Creador de Smash Bros opina sobre que mejorar\u00eda de Death Stranding para PS4"},"content":{"rendered":"\n<p style=\"font-size:22px\" class=\"has-text-align-center\"><strong><em>Masahiro Sakurai ha jugado al t\u00edtulo de Hideo Kojima y le hace un review en su columna<\/em><\/strong><\/p>\n\n\n\n<p>Masahiro Sakurai ha jugado recientemente a\u00a0<strong>Death Stranding<\/strong>, el \u00faltimo t\u00edtulo lanzado al mercado por Hideo Kojima, y ha descrito su experiencia en su\u00a0reciente columna\u00a0escrita para la revista japonesa Famitsu. El creador de\u00a0Super Smash Bros. Ultimate\u00a0ha contado\u00a0<strong>lo bueno y lo malo del reciente t\u00edtulo para PS4,<\/strong>\u00a0demostrando que es un gran jugador que se mantiene al d\u00eda.<\/p>\n\n\n\n<p>Las primeras cr\u00edticas y la sensaci\u00f3n general son positivas; el director asegura que es\u00a0<strong>un juego &#8220;muy original&#8221; e interesante<\/strong>. Confiesa que disfrut\u00f3 tanto la experiencia que perd\u00eda la noci\u00f3n del tiempo cuando lo estaba jugando, elogiando la forma en la que estaba construido.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img fetchpriority=\"high\" decoding=\"async\" src=\"https:\/\/portaltactica.com\/wp-content\/uploads\/2019\/12\/20-1.jpg\" alt=\"\" class=\"wp-image-24336\" width=\"642\" height=\"382\" srcset=\"https:\/\/portaltactica.com\/wp-content\/uploads\/2019\/12\/20-1.jpg 1094w, https:\/\/portaltactica.com\/wp-content\/uploads\/2019\/12\/20-1-768x458.jpg 768w\" sizes=\"(max-width: 642px) 100vw, 642px\" \/><\/figure>\n\n\n\n<p>Sakurai destac\u00f3&nbsp;<strong>el talento de Kojima a la hora de realizar videojuegos&nbsp;<\/strong>y c\u00f3mo Death Stranding fue desarrollado en un corto per\u00edodo de tiempo. Pero el ojo cr\u00edtico se Sakurai tambi\u00e9n entra en juego en su peque\u00f1a review.<\/p>\n\n\n\n<p>Sakurai reconoce que es un t\u00edtulo que no todos los jugadores podr\u00e1s disfrutar, pese a su buena experiencia. Critic\u00f3\u00a0<strong>la dificultad de los controles, la interfaz de usuario<\/strong>\u00a0y el tama\u00f1o excesivamente peque\u00f1o de la fuente de letras. Sin embargo, estas fueron sus \u00fanicas cr\u00edticas negativas.<\/p>\n\n\n\n<p style=\"font-size:9px\"><em>Fuente: Juegosadn.<\/em><\/p>\n<div class='share-to-whatsapp-wrapper'><div class='share-on-whsp'>Share on: <\/div><a data-text='Creador de Smash Bros opina sobre que mejorar\u00eda de Death Stranding para PS4' data-link='https:\/\/portaltactica.com\/?p=24335' class='whatsapp-button whatsapp-share'>WhatsApp<\/a><div class='clear '><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Masahiro Sakurai ha jugado al t\u00edtulo de Hideo Kojima y le hace un review en su columna Masahiro Sakurai ha jugado&hellip;<\/p>\n","protected":false},"author":1,"featured_media":24337,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"advanced_seo_description":"","jetpack_seo_html_title":"","jetpack_seo_noindex":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[8,1910],"tags":[2327,2994,93],"class_list":["post-24335","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-joystickers","category-playstation","tag-death-stranding","tag-masahiro-sakurai","tag-ps4"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/portaltactica.com\/wp-content\/uploads\/2019\/12\/21.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/portaltactica.com\/index.php?rest_route=\/wp\/v2\/posts\/24335","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/portaltactica.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/portaltactica.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/portaltactica.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/portaltactica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=24335"}],"version-history":[{"count":1,"href":"https:\/\/portaltactica.com\/index.php?rest_route=\/wp\/v2\/posts\/24335\/revisions"}],"predecessor-version":[{"id":24338,"href":"https:\/\/portaltactica.com\/index.php?rest_route=\/wp\/v2\/posts\/24335\/revisions\/24338"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/portaltactica.com\/index.php?rest_route=\/wp\/v2\/media\/24337"}],"wp:attachment":[{"href":"https:\/\/portaltactica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=24335"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/portaltactica.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=24335"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/portaltactica.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=24335"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}